#include #include "bmp.h" #include "math.h" void grapher_draw_line_linear(const bitmap_file bitmap_file_in, const bitmap_pixel_color bitmap_pixel_in, int32_t x_origin_in, int32_t y_origin_in, const int32_t x_end_in, const int32_t y_end_in) { while (x_origin_in < x_end_in || y_origin_in < y_end_in) { write_bitmap_pixel(bitmap_file_in, bitmap_pixel_in, x_origin_in, y_origin_in); if (x_origin_in < x_end_in) x_origin_in++; if (y_origin_in < y_end_in) y_origin_in++; }; }; void grapher_draw_line_lerp(const bitmap_file bitmap_file_in, const bitmap_pixel_color bitmap_pixel_in, int32_t x_origin_in, int32_t y_origin_in, const int32_t x_end_in, const int32_t y_end_in, const float lerp_step_in) { int32_t x_origin_lerped = 1; int32_t y_origin_lerped = 1; float position = 0; for (position = 0; x_origin_lerped < x_end_in || y_origin_lerped < y_end_in; position += lerp_step_in) { x_origin_lerped = lerp(x_origin_in, x_end_in, position); y_origin_lerped = lerp(y_origin_in, y_end_in, position); write_bitmap_pixel(bitmap_file_in, bitmap_pixel_in, x_origin_lerped, y_origin_lerped); }; };